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Animation

 

Objects, cameral (views), and lights, as well as individual parameter can be animated in form·Z. This is through a variety of methods.

 

The Keyframe tool is used to specify keyframes, which are different instances of a scene. Then form·Z automatically generates tracks and the complete sequence of in-between keys.

 

The Animate along path tool is used to specify the object or group of objects that is to be animated and a curve, which represents the path along which the object or group will be animated.

 

The Animate entities tool allows you to generate an animation from a set of prepicked entities, which can be objects or lights.

 

Animations can be previewed, edited, and ultimately rendered, and played from within form·Z or on a stand alone viewer.